Improved support for ESP32

Today I’m proud to announce something that was due for quite some time: ESP32 firmware for .NET nanoFramework is now building from ESP-IDF 4.3.1. Yes, that’s the latest and greatest from Espressif! A bit of history here: support for ESP32 devices was added quite sometime ago by Adrian Soundy. At that time ESP-IDF was on … Continue reading Improved support for ESP32

Network improvements

Network connections are a key feature for use case scenarios that require… connectivity. Nothing too surprising so far, right? Because of this, being able to easily handle network connection and configurations is something that developers working on such projects value a lot. Today we would like to present some improvements that have just been added … Continue reading Network improvements

Unit Test Framework? Yes, we have that too.

Today, I am extremely excite to announce that we have just released the initial version of our Unit Test framework! Yes, Unit Test, like in… Unit Tests! Because it is powered by Visual Studio Test Platform, you’ll find the attributes that you’re used to decorate your test classes. Neat! I believe you will find this … Continue reading Unit Test Framework? Yes, we have that too.

.NET nanoFramework has joined the .NET Foundation!

We have some great news to share: .NET nanoFramework has reached an important milestone by joining the .NET Foundation! This is kind of a “return home” for the project. Despite being, undoubtedly, connected to .NET because of its roots, the programming language, and the tools it uses, it was not exactly part of the family. … Continue reading .NET nanoFramework has joined the .NET Foundation!

Improvements on build system

The build system for all (preview) target images have just been updated to reduce complexity and aid interoperability. These changes are particularly relevant for those interested in local builds and debugging of the interpreter. Until this change, the following applied: The CD-CI pipeline (based on Azure Pipelines) was self-contained and completely autonomous.Local builds relied on … Continue reading Improvements on build system